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This game is also available on PC, Xbox & PlayStation We played DARQ: Complete edition for 3 hours on the Nintendo Switch. During the game, which is developed by Unfold Games, you will have to solve puzzles in order to escape the monsters and creatures that haunt Lloyd. Unfortunately for him, his dreams turn out into nightmares.
#Darq review series#
This includes Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch.LifeisXbox’s DARQ: Complete Edition review | In DARQ we play as Lloyd, a boy that finds out that he’s is dreaming. In addition to this, the developers will also be releasing DARQ on consoles.
#Darq review free#
As with the first, the DLC will be free to play. The scares aren’t as intense as the original game, but provide a solid 30 minutes of puzzle solving.Ī second DLC, The Crypt, is set for release in December. The Tower brings a series of new perspectives and mechanics. The steam count showed a play-time of just under 4 hours, which is reasonable, but somehow still feels very short.ĭevelopers, Unfold Games, released a free DLC a few months back. My biggest gripe DARQ is that just as you start to get into it, the rug is pulled away and it ends abruptly. This ties everything in the game together. The dark, shadowy halls are filled with patches of scarce light and effects.Īll of which is brought together by the chilling score and sound effects. Having to solve puzzles to time limits, for example, builds some intense moments.īoth the graphics and the sound composition within DARQ are great, too. The element of surprise and contorted body parts is the shocking factor here.Īnd it’s not all jump scares either. The most frightening of these include the figures hidden away or chasing you down.
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Being a horror/thriller title, DARQ does have a few scares thrown in. It’s not all exploration and puzzles, though. This includes interacting with objects within each room that sometimes allow you to flip rooms, change perspectives, finding obstacles that allow you to power others or just manoeuvring others to active triggers. There is also a mix of puzzles found per chapter, none of which are repeated. These are required to solve specific challenges.
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The mechanics start off with the basics, including walking up certain walls and, on the ceilings, defying gravity. Each new chapter in DARQ provides a set of new mechanics to assist in solving problems. Once the game mechanics have been learned, it becomes more of an exploration to find puzzles to solve. This wasn’t because it was more difficult than what was to follow, but rather overcoming the learning barrier. I found the first chapter’s puzzles the most challenging. And completing each set of puzzles per chapter is highly satisfying. The puzzles are complicated and require some thought and memory, as they’re not always completed in isolation. These obstacles are presented in a series of puzzles and this is where the game comes to life.
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It’s up to you to guide Lloyd through the obstacles of this world, filled with – as with any nightmare – horrors, terrors, hidden figures and more. Lloyd goes to bed every night and has a series of nightmarish lucid dreams on repeat. This is what plagues the nights of the lead character, Lloyd. In fact, there are many out there who are suffer from constant nightmares. While many associate sleep with a time to relax, rejuvenate and unwind, that’s not always the case. DARQ is based on the premise of lucid dreaming.